Traits

Shedding (Winged) (Unnatural Subspecies)

Category: Mutation
Species: Pacapillar

Special Trait

Multi-Texture (Standard) (Mutation)

Category: Mutation

The paca has two or three textures on their body. Each texture needs to be present over a large enough area on the paca's body. Textures can only be within the rarity of a paca (eg; a rare paca cannot have mist and crystals, but they can have transparent and mist).

Cyclops (Mutation)

Category: Mutation

The pacapillar has only one eye. The single eye can be in the default position of the pacapillar's face (with the other one missing), or can be anywhere in the face area (not going past the default eye position, above the forehead or below the chin).

Spider Eyes (Monster) (Unnatural Subspecies)

Category: Mutation
Species: Pacapillar (Monster subtype)

The pacapillar has 3-10 eyes on it's face area. They will still have a pair of eyes in the default position, and the extra eyes cannot go past the default eyes/onto the cheeks of the paca, above the forehead or below the chin. This is a common trait for Monster Pacapillars, and a Mutation for Winged Pacapillars. All other Eye Mutations (cyclops, No Eyes and Body Eyes) are still considered Mutations for all unnatural species.

Multi-Tail (Mutation)

Category: Mutation
Species: Snekket

Animation+ (Segmentation) (Mutation+)

Category: Mutation
Species: Pacapillar

The Pacapillar's body is divided in floating segments.

Fins (Mutation+)

Category: Mutation
Species: Pacapillar

The pacapillar's limbs are replaced by small fins. These will not turn a standard paca into a gilled paca, and cannot be long enough to resemble those of a gilled (ie; not large enough for a paca to use them to swim with). They can be any style, but must fit the rarity of the paca (if a paca cannot have holes in their feelers, then they cannot have holes in their fins). The fins must also be the same texture as the pacapillar.

Animation (Mutation)

Category: Mutation

A part of the pacapillar is animated and can move on it's own. This includes aura, feelers, extrusions and prehensile feelers (feelers functioning as limbs). This does not apply to feelers moving to express emotion, but for parts that move independantly of the pacapillar. Feelers can change shape slightly; eg fire feelers can constantly move, flower feelers can bloom and wilt.

Pincers (Mutation)

Category: Mutation
Species: Pacapillar
SOME or all of the PACA/SNEKKET'S limbs are replaced with pincers. Pincers can have layers or be shaped differently, or made to look like hooves, as long as they have a pointed end. 

RULES FOR PACAPILLARS
  • Pincers can be the same texture as the rest of the pacapillar OR Matte
  • Standard Pacapillar pincers must be small and can only replace up to three sets of limbs
    • They can be slightly bigger than normal nubs, but must not be the length that poison, monster and winged pacapillars are allowed
  • They cannot have segments or claws like monsters and hardshelled pacas
  •  
RULES FOR SNEKKETS
  • This trait is not available for Snekkets
VISUAL REFERENCES
  • IMAGES GO HERE

Body Eyes (Mutation)

Category: Mutation

The pacapillar will have eyes on it's body or any part not covered by the face area, including on it's feelers or the back of it's head. There can be any number of eyes on the body. The paca will still have a pair of eyes in the default face location unless this is paired with a "No Eyes" mutation.

No Eyes (Mutation)

Category: Mutation

A Pacapillar has no eyes in the default position on it's face. It can still have a marking on it's face to indicate eye sockets, but it cannot see. This mutation can be paired with other Eye-type mutations to give the pacapillar eyes on the body, away from the face or on other parts of the face area.

Texture - Slime (Rare)

Category: Texture

The pacapillar's body is made of drippy slime. The slime can be thin (not many drip marks) or thick (constantly dripping). There are no limits to the colour or markings on the slime, but they cannot fall off the pacapillar or resemble the shedding mutation. Can be used to resemble wax, sludge, water, etc.

Texture - Spine (Common)

Category: Texture

The pacapillar is covered in spines. These must be present all over the pacapillar, but the size and density can vary. There are no limits to the colours or markings of the spines, but they must not too closely resemble the Spikes Extrusion.

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